software · Picked by us
Scroll to survive: the game where the feed is the level
David Friedman turned doomscrolling into an arcade joke with teeth: ordinary page scrolling moves a Doom-like survivor through a procedural corridor while the combat runs itself. 50,000 plays in its first week.
The maker on the failed first model and the two-hour prototype
Free in the browser; a leaderboard runs after launch week’s 50,000 plays

What it does
Play the joke and stay for the loop: enemies, health, weapon upgrades every 100 kills, distance scoring and a wall of fire chasing the scroll.
Who it helps
People who spend too long online and can take the hint.
How it was made
- Models
- GPT-5 · prototype — creator-reportedGPT-4 · failed first attempt — creator-reported
- Tools
- GPT-5 · Prototype generationVisual test builds · Directing the procedural artwork
- GPT-4 could not hold the concept; GPT-5 produced a usable prototype in about two hours, and Friedman then added and tuned one feature at a time.
- He built small visual “labs” to art-direct the procedural corridor instead of prompting blind.
- The survival loop is real and tuned: enemies, damage, obstacles, upgrades every 100 kills, score by distance and a pursuing wall of fire.
What the person did
Friedman turned a habit-joke into a tuned arcade loop, iterating feature by feature and directing the art through test builds.
What we know
Creator-reported: Maker-authored article and a 2026 update, the live game, and the maker’s X profile; the maker reports 50,000 plays in launch week and a later leaderboard.
Access checked — 2026-09-27 · Opened the live game, both maker articles and the X profile on 2026-09-27.
Can you use it?
The game stays on the creator’s site; we link only and host no captures. The cover is an original Made With Models illustration, not a screenshot of the game.
About this project
Picked by Made With Models. Added 2026-09-27. Updated 2026-09-27.